In the Patch 6.1 for Final Fantasy XIV, Sage, the new healer introduced in Endwalker, received some surprise buffs. These included changes to three of the Sage’s abilities—Dosis, Soteria, and Addersting—that enhanced the way the Sage felt to play, and could augment its healing.
The first change toDosislowers the MP cost from 400 to 300. This prevents the basic damage ability of the Sage from being a Mana drain, meaning you can spam it all you want and not worry about saving any MP for healing.

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The next change toSoteriachanges it to a stackable ability with up to 4 stacks. Since Soteria buffs the effect ofKardia(the Sage’s passive healing ability) you may far more effectively heal yourKardiontarget. Or, multiple Kardion targets. It should make healing theMain Tankto full after that buster a breeze for the Sage.
Finally, the change toAdderstingalters the wayEukrasian Diagnosisworks. In the past, you’d only gain Addersting stacks after enough shields from Eukrasian Diagnosis had been consumed. Now, with the change, you’ll receive full stacks of Addersting the first time you enter any instanced battle. So dungeons and raids, etc.
Overall the changes make Sage just a bit easier to manage. The Soteria changes and Addersting buff mean Sage is now a far better option for raids and other difficult content, especially when wipes are frequent.
For more Final Fantasy XIV guides and information check outFinal Fantasy XIV: Newfound Adventure patch notes reveal story and new content detailson Pro Game Guides.